A full competitive ecosystem — street racing with upgradeable cars, prediction markets with parimutuel betting, and weekly seasonal leaderboards with massive payouts. Compete across 6 categories every week for tokens, coins, bonus card rolls, and exclusive badges.
Street Racing
15 cars across 5 tiers: Junker, Street, Sport, Super, Hypercar — randomized stats on purchase
.race @user <bet> — PvP race with wager, 5% house tax on winnings
.race npc <difficulty> — solo race vs NPC for fixed payouts scaled by rebirth
.carupgrade <engine|tires|nitro> — 10 upgrade levels per category, +3 stat per level
Everyone else: 1 token + 50M base coins — all scaled by rebirth level
Rewards stack per category — dominate multiple for massive weekly payouts
Message Log Privacy & Media
v4.4.0
March 2026
Major upgrades to the message logger — full privacy controls, rich media rendering for videos and audio, a complete pinned messages system with canvas views, and a smarter canvas engine that trims blank space automatically.
Privacy Controls
.mlog privacy — view and toggle all privacy settings per channel
encrypt — AES-256 encrypts message content and author names stored in JSON
devmode — log images sent to your DMs instead of the channel
owneronly — restricts all mlog commands to server admins and owner
autounpin — removes pins from Discord after storing them in mlog
Pinned Messages
.mlog pins — canvas image of pinned messages (8 per page, filter by user)
.mlog focuspin <n> — single pin as a focused canvas image
.mlog focuspins @user — all pins from one user as a canvas image
.mlog mpin — manually add any message to pins by replying to it
Pins auto-fetch on .mlog on and refresh when channel pins change
Media Rendering
MP4 and video attachments render as Discord-style cards with thumbnail and play button
Video thumbnails fetched via Discord CDN, with ffmpeg fallback for older videos
Audio attachments render as Discord-style player cards with filename and timeline
Audio duration fetched via ffprobe directly from the CDN URL
Canvas crops to actual content height — no more blank space at the bottom
Criminal Justice System
v4.3.0
March 2026
A full crime and punishment economy. Rob enough times and you become a wanted criminal with escalating penalties. Fund the police, report criminals, and watch the streets get cleaned up — or don't, and risk everything.
Criminal Levels
Each rob increases your criminal level (max 5) — earnings penalties stack per level
Bonus tokens rewarded on report (1 per rob by that person, max 5)
.fund police <amount> — donate coins, earn +2% work bonus per 1B donated (max +30%)
Rob protection can't shield you from people you've already robbed
Event Cards & Polish
v4.2.5
March 2026
Weekly rotating event cards with animated drops, fused card durability drain, a reworked rob system that scales with rebirth, profile card emoji icons, and a round of bug fixes.
Weekly Event Cards
A new event card rotates every Monday — different card each week
8% chance to drop during any .cardroll if you haven't claimed it this week
Event drops use the fusion GIF animation — you'll know when it hits
Event cards never lose durability — permanent once obtained
.card event — shows the current week's card, rotation timer, and whether you own it
Fused Card Durability
Fused cards lose durability each time their bonus activates in gameplay
Drain per use: Mythical -0.15%, Legendary/Rare/Uncommon -0.05%, Common -0.02%
At 0% the card auto re-rolls into a fresh copy of the same tier
.cards limited shows remaining durability % for every fused card
Rob Overhaul
Max rob amount scales with your rebirth — R0: 100K, R10: ~3B, R20: ~100T, R24: ~6Q
Success chance scales off rebirth gap vs your target — ±2% per level, capped at 40–95%
Steal card bonuses now boost your success chance in addition to the stolen amount
Catch penalty scales with your rebirth (30% base, +1%/level, max 60%)
Profile & Fixes
Profile card stat icons replaced — colored dots swapped for Twemoji PNG images (⚡ 💬 🪙 🏦 🎫)
Wallet token field now shows a 🎫 icon instead of a bare T abbreviation
Number formatting was showing spaces as separators on Linux — fixed globally
.cards burn stops giving rolls after 3 burns — dust still always awarded
Card Packs, Fusion & TV
v4.2.1
March 2026
Styled card packs with animated per-card reveals, card fusion to upgrade duplicates into rarer cards, live TV streaming into voice channels, and a gambling limit expander for high-rollers.
Auto-selects your worst copies first so you don't have to pick manually
Cannot fuse equipped or marketplace-listed cards
TV Streaming
.source <channel> — stream live TV directly into your voice channel via FFmpeg
4 HLS satellite channels added: Disney XD, Nick Jr., Boomerang, Nickelodeon
Disney XD switched from YouTube search to a 24/7 HLS satellite stream
All new channels use reliable m3u8 streams — no YouTube dependency
.source list — browse all channels | .source vol <n> — volume 0–200 | .source stop
Gambling Limit Expander
New tiered upgrade on the marketplace — raises the 2-hour gambling win cap
6 tiers: Standard → High Roller → Whale → Mega Whale → Titan → Unlimited
Unlimited removes the cap entirely across all gambling commands
Roblox Cards
v4.2.0
March 2026
Collect, trade, and equip Roblox limited item cards for real gameplay bonuses. Pull cards daily, build your collection, and trade on the marketplace.
Card Collection
.cardroll — pull a random Roblox limited card (5 free rolls/day)
2,500+ real limiteds sourced from Rolimons — Dominus, Valkyrie, Headless Horseman, and more
5 rarity tiers based on real RAP values: Common → Uncommon → Rare → Legendary → Mythical
Every card gets a unique serial number — lower serial = stronger bonus
Animated spin GIF on pull, canvas-rendered card images
Card Bonuses & Marketplace
Equip up to 3 cards (expandable to 8) for active gameplay bonuses
8 bonus types: gambling, fishing, daily, work, XP, cooldown reduction, rob protection, all income
.cardmarket — list, buy, delist, and search card listings with 5% seller tax
Card Roll Pass (up to Unlimited rolls/day) and Card Slot Expander on the marketplace website
Reimagine
v4.1.0
March 2026
Incorp gets a complete rework. 80+ commands cut, the economy rebalanced from the ground up, gambling bonuses soft-capped, and the bot refocused on what people actually use: gambling, fishing, and TTS.
Economy Rebalance
All bonus multipliers now stack additively with diminishing returns
Soft cap: bonuses up to 200% apply fully, 200–500% at half value, 500%+ at quarter value
Rebirth hard-capped at level 10 — no more infinite scaling
.setbio — set your profile bio directly from the bot
.cmdstats — your top 15 most-used commands with usage percentages
The Big One
v4.0.0
March 2026
The largest update in Incorp's history. Rebuilt progression from the ground up, added 5 gambling games, a full company simulator, interactive bank heists, 15 image effects, real-time voice transcription, a smart AFK system, and a completely new anti-cheat layer — plus dozens of bug fixes.
Blocked commands show a clean denial with a link to incorp.live/settings
Anti-Cheat & Security
Suspicious activity monitoring across 18 commands with automatic flagging
Flags: single gain over 2M coins, total wealth over 50M, 1M+ in 15 seconds
Daily rotating command logs; suspicious events written to a separate log file
.auditlog — owner-only suspicious event viewer; .checkuser — full user data inspection
Bot account detection — auto temp-blacklist 30 days + owner DM notification
Command spam protection — 10 commands in 10 seconds triggers a 2-hour temp-blacklist
Hourly snapshots of 14 critical data files; last 24 retained (.snapshots / .restoreuser)
Website
Settings page — full UI for all 16 user preferences
Marketplace — Whale Pass card with tier display, next cost, and Maxed Out state
Marketplace — Gift system on every theme and AI voice card; gift by Discord ID with autocomplete
Profile settings tab — set your bio directly from the marketplace
404 page — proper not-found handling
Bug Fixes
.server — channel counts now correct; was always 0 due to empty cache before filtering
.server — role names now shown sorted by position; was displaying count only
.profile — active pet now displays correctly; was reading from a non-existent file
AFK notifications no longer loop — bot's own reply re-triggered the handler indefinitely
.give / .deposit / .withdraw half — now correctly calculates 50%; was passing literal string 'half'
Autofish marketplace card missing closing div — Themes and Profile tabs were hidden for all users
Duplicate .trade and .work handlers removed — second unreachable case silently dropped
AI Voices & TTS Overhaul
v3.7.0
March 2026
ElevenLabs AI voice integration with 4,800+ voices in the marketplace, daily usage limits, and economy bug fixes.
ElevenLabs AI Voices
4,843 AI voices — Standard (1 token) and Premium (2 tokens) tiers
3,000 character daily limit per user
.changevoice <name> to activate an owned AI voice
Owned voices listed in .changevoice output
Marketplace — AI Voices Tab
New AI Voices tab with 4,800+ browsable voice cards
Live search bar with filters: All / Standard / Premium / Owned
Gift voices to other users via the card menu
Paginated display — 48 cards per page with Load More
Help Command
TTS section now appears in .cmds index as [tts]
Voice commands moved to dedicated [vc] section
Media section now only contains GIF and YouTube commands
Bug Fixes
.give @user half — 'half' now correctly gives 50% of your balance
.deposit half and .withdraw half — same fix applied
Profile Cards & Theme System
v3.6.0
February 2026
Full profile card system, theme marketplace, and XP tracking overhaul.
Profile Cards
.profile / .p — renders your custom profile card
.rep @user — give +1 rep (24h cooldown per person)
Card shows level, global rank, XP bar, rep, stats, bio, badges
Theme System
14 themes across Standard, Premium, Seasonal & Exclusive tiers
Themes cost Tokens — buy & equip from the marketplace website
7 themes have custom pixel-art backgrounds
Exclusive themes (Legend Gold, Founders) are earned, not purchased
XP Overhaul
XP now tracks server messages + commands combined
Chat Activity stat shows server messages only
Global XP shows total combined activity
Website
Marketplace — new Profile Themes tab with category filters
Marketplace — new Profile Settings tab (set bio)
Bio/About set from website, no longer a bot command
Quality of Life Update
February 2026
Help command overhaul, shorthand amount support across all economy commands, and leaderboard improvements.
Help Command
.help now opens an index page listing all categories
.help <key> jumps directly to a section (e.g. .help f for fishing)
Visual redesign — cleaner dividers, section key shown in header
Shorthand Amounts
All economy & gambling commands now accept k/m/b/t suffixes
Decimal values supported — e.g. 2.7m, 1.5k, 0.5b
Applies to deposit, withdraw, give, rob, bet, flip, slots, blackjack, and more
Leaderboard
Unresolvable users no longer appear as Unknown
Blacklisted users are marked with 🚫
Economy Overhaul
February 2026
A sweeping overhaul of core economy and gambling systems — fixing broken mechanics, adding real risk/reward, and introducing pets, job levels, and Arena ELO.
Gambling Fixes
Slots — weighted rarity, fixed pair detection
Coinflip — pick heads or tails before flipping
Blackjack — 3:2 natural BJ, upfront bet, double down
Spin — legendary tier now reachable (~1%), rarity label
Mines & Ladders
Mines — multiplierBoost applied, bonuses on cashout
Mines — 5-minute idle timeout forfeits bet
Ladders — left/right choice now affects success odds
Rob — 70% success chance, catch penalty added
New Systems
Pet system — adopt, train, battle, release
Job levels — 10 tiers with XP and multiplier bonuses
Arena ELO — persistent ratings after every battle
Fish encyclopedia — .fishbook with seasonal bonuses
Quality of Life
Leaderboard — total wealth (wallet + bank), rebirth tag
Leaderboard — fixed box-drawing borders
Cooldowns survive bot restarts
Removed stock market system
Commands
.adopt / .mypet / .trainpet / .petbattle
.job — view job level and XP progress
.arenaelo / .arenalb
.fishbook — fish encyclopedia
Premium & Automation Update
v3.4.0
February 2026
Introduction of the Web-based Marketplace,
and the new Autofishing system.
Web Marketplace
Discord OAuth login on website
Buy access items online (e.g. Autofish Access)
Refined web UI
Autofishing
Unlock Autofishing from the Marketplace
Bot automatically fishes for you while active
Includes a 2-hour daily usage limit
Commands
.autofish on|off — Toggle auto-fishing
Fishing Overhaul
v3.3.0
February 2026
Major fishing system overhaul — mythical tier fish, random cast events, streak bonuses, bait
consumables, and a fully reworked stat display.
New Fish & Tiers
Mythical tier — 4 ultra-rare fish (5M–50M coins)
2 new legendary fish added
4 new rare fish (Void Eel, Abyssal Angler...)
8 new common/uncommon fish
Cast Events
Double catch — reel in two at once
Treasure — find bonus coins on the line
Lucky cast — rare chance doubled that throw
Escape, storm, shark, junk events
Streak & Bait
Streak system — up to 3× value at 100 casts
Bait consumables (Worm → Cosmic Bait)
.fishshop buy <bait> to purchase bait
All 55 rods now have rare-chance scaling
Commands
.fish — cast with full event system
.fishshop — browse fish + bait page
.fishshop buy <bait>
.fishstats — full stat breakdown
Dice Duel PvP Gambling
v3.2.1
August 2025
Player-vs-player dice gambling. Challenge others to high-stakes dice rolls to test your luck in
the arena.
Dice Duel
Challenge players to dice duels
60s time limit to accept
Higher roll wins the bet
Ties — no coins exchanged
Commands
.diceduel @player 500
.diceduel accept
.diceduel decline
.dd alias
Details
Support for all/half betting
Balance verification
30s cooldown between rounds
Visual dice roll results
Romance & Economy Expansion
v3.2.0
June 2025
Major romance system expansion with new gambling games and enhanced fishing economy impacts.
Romance
Items affect romance success
Protection items included
Mood enhancers
.stopuse command
Economy Games
Coin Flip — double or nothing
Lottery — massive pools
Bank Heist — team robberies
Fishing — new rare catches
Advanced Upgrade System
v3.0.1
June 12, 2025
Seven unique upgrades enhancing every aspect of gameplay progression and efficiency.